![]() ![]() ![]() Maps by Ghost are super-duper detailed and are a real looker, even if some aren't that big like the parking garage, there's still little to want from his beautiful work (same with the other two mappers above). ![]() Maps by Ouerbacker are very good too, in fact, Nevada Interstate is built by me (with permission, of course) off his Black Hills, he's done a snowy map (forget the name, but I did fix it for him when an update to the game broke it), and a few other smaller maps. Other maps that are awesome are ones by DoullPepper, like Canyon of Speed and Altitude, both get great marks but Canyon of Speed can be hard for some folks with 3~4 year old or older video cards to run - it's worth it if you can though. Tail of the Dragon and Roane County are both based off of real road networks, and real height data from USGS NED survey. You'll need 8gb or more of system RAM for running it Roane County to any degree of success and a pretty good cpu/video card. Nevada Interstate is feature-complete, Tail of the Dragon has the main route (all that's needed) complete, and Roane County is a huge 144 sq/mi map that's a work-in-progress but pretty far along and has 175 MILES of roadway. Tail of the Dragon, Roane County, Nevada Interstate, So-Cal Interstate (which works but is a little laggy and the bridge pillars are invisible - they are still there though, map needs an update). If you meet the recommended specs for the games you may search for my following maps: ![]()
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